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***BOGO*** Re: [Mingw-users] ALSA / libasound
- Date: Sun, 5 Oct 2008 15:24:43 +0200
- From: Joachim Schiele <js@xxxxxxxx>
- Subject: ***BOGO*** Re: [Mingw-users] ALSA / libasound
On Sonntag 05 Oktober 2008, John Emmas wrote:
if it is a normal audio application like skype or a game then you could
consider using openAl or any other cross platform audio backend. since you
mentioned midi i guess it is a high end audio application. in this case port
it to use jack which handles audio/midi. you can then deploy your code to
linux/mac/windows without many problems. if you do not want to use jack audio
connection kit, have a look at [1]. but keep in mind: doing midi stuff
usually requires good timings - choose: jack audio connection kit. see [2]
for windows jack deployment, see [3] for linux and mac deployment and finally
see [4] if you want to have a easy and basic jack midi client.
[1] http://0pointer.de/blog/projects/
[2] http://www.grame.fr/~letz/jackdmp.html
[3] http://jackaudio.org/
[4] http://pin.if.uz.zgora.pl/~trasz/jack-keyboard/
hat project are you working on?
> Hi there. I'm in the early stages of considering whether or not I can port
> a Linux project to Windows. I've already established that the 2 most
> promising routes are MinGW and Cygwin. For no particular reason I decided
> to start with Cygwin.
>
> However, after a couple of weeks I've hit a major snag. The project uses a
> Linux library called libasound which implements a set of tools for handling
> sound and midi. It does this through the use of ALSA which unfotunately,
> isn't supported by Cygwin. Would I have any more success if I moved to
> MinGW or have I embarked on a fool's errand?
>
> Thanks,
>
> John
>
>
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